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TRACK DOSSIER · INTERNSHIPREF: CM/INT/GRAPHIC-DESI

Graphic Designer Internship — Always Hiring

Graphic Designer Internship in Delhi at CryptoMize

Apply now for the Graphic Designer Internship in Delhi at CryptoMize — a 6-month certified program on a rolling, always-hiring intake. Design here is the visual work that ships to live engagements: campaign key visuals, perception assets, report layouts, the brand identity that anchors client reputation. The work is on the desk of the strategy lead in the morning and in the client's hands in the afternoon. The program is built for freshers from design, fine arts, or communication-design backgrounds who want real shipped work under art-direction, not portfolio exercises.

01The actual work

What will you actually do as a Graphic Designer at CryptoMize?

Sit in the design reviews with the design lead and the engagement lead — the design sits in the conversation with the client deliverable and the engagement economics, not in a separate room

Mentor the cell’s design interns: a senior intern reviews the work of a junior intern, and the cell is strongest when this is structured and consistent

Run the cell’s design ops: maintain the Figma library, run the Figma-to-engineering sync, and review the design changes that come back from the front-end team

Build the editorial layouts for the cell’s flagship pieces: long-form reports, dashboards, and case studies that the content lead writes — the design lead shapes the reading experience and the data presentation

Design the integration of Figma to the Astro + Tailwind production stack: handoff through the design tokens that the engineering side already consumes, not through a Figma export that gets redrawn

Maintain the cell’s design-system library: Figma components, Tailwind tokens, motion presets — extending, not fragmenting, with every contribution traceable in the change log

Produce the visual work for live client engagements: key visuals, perception assets, report layouts, identity systems

Work in Figma (or the engagement’s design system of record) with the established design tokens and component libraries

Adapt deliverables across formats: print, social, web, video storyboards, signage, presentation decks

Maintain version hygiene — every file with clear naming, dated, and linkable to the engagement

Run the design review cycle — feedback round, refinement, sign-off with the senior designer or strategy lead

Maintain the engagement asset library — every approved deliverable, with the source files and the design system context preserved for institutional reuse

Sit in client briefings as the visual voice, taking direction from the strategy lead and defending the design choices

02Capability profile

What skills and tools does a Graphic Designer need?

Engineering literacy — the design lead can read Astro components and push back on implementation cost when it is disproportionateEditorial collaboration — the discipline of working with the content lead on story and rhythm, not just visual polishBrand systems — the discipline of designing for the full identity, not just the page at handPerformance awareness — the design respects image budgets, LCP, and the visual cost of every componentResponsive adaptation — the design must work from 390px to 4K without breaking, and the cell ships it that wayInteraction states — hover, focus, active, disabled, with the discipline of accessibility built in from the startGrid and rhythm — the architectural discipline of consistent spacing and hierarchyIconography — designing within a consistent set, not accumulating free iconsColor theory across light and dark modes — designing for the Astro + Tailwind class system that runs bothTypography at scale — the discipline of choosing typefaces for an entire site, not a single pageFigma component architecture — building reusable tokens and components, not pagesVisual systems thinking — the discipline of treating every visual as part of a system, not a one-offVisual hierarchy — eye path, white space, and emphasis that survives the smallest formatTypography pairing — display and body fonts that work together at the engagement's scaleColor discipline — restrained palette, accessibility-safe contrast, brand alignmentLayout systems — repeatable components for the engagement’s deliverable streamFigma fluency — components, variants, auto-layoutBrand alignment — every deliverable on-system for the engagementAsset prep for print and digital productionDesign-review receptivity — accept direction, defend choices when askedTime discipline — drafts on schedule, even when the brief changes mid-streamDiscretion with NDA-grade client material
Asana + Loom for design ops, with the lead reviewing the file-share thread dailyBrand asset libraries (Cloudinary-class delivery) for internationalized contentWebflow for high-fidelity prototypes when the engagement calls for stakeholder review before commitLottie for motion export that does not break the site performance budgetFigJam for collaborative design exploration sessionsFigma (production design tool of record)Adobe Illustrator / InDesign / PhotoshopAffinity Publisher / Designer / PhotoLightroom / Capture One for image processingSlack / Linear-class collaboration
Depth of demonstrated skill in the specific role disciplineClassification and scope of the client engagement the role supportsUrgency and time-sensitivity of active project requirementsTrack record built across CryptoMize engagements

Also known as: visual designer · brand designer · communication designer · campaign designer

03Six months, structured

Graphic Designer Internship — learning path at CryptoMize

Six months, design-first. Every intern designs for real client engagements under art-direction from week one, and the program graduates designers with portfolio evidence rather than portfolio claims.

  1. MONTH 1

    Design system orientation

    Style guides, the engagement design tokens, the asset library, and the first short deliverables under art direction.

    1/5
  2. MONTH 2

    First engagement

    A scoped design task on a live engagement — a key visual, a section of a report, or a series of social posts — shipped through review to the client.

    2/5
  3. MONTHS 3–4

    Cross-format rotation

    Print, social, web, video storyboards, presentation decks — different formats, same discipline. The rotation is your portfolio evidence.

    3/5
  4. MONTH 5

    Owned deliverable

    You lead one engagement deliverable end-to-end — research, draft, refinement, sign-off.

    4/5
  5. MONTH 6

    Portfolio review

    Selected work goes in front of the art direction lead. Strong interns convert to full-time graphic designer roles.

    5/5

04The engagement surface

CryptoMize work a Graphic Designer touches

Every role plugs into live engagements across the five Penta-P domains — these are the services your work feeds.

05Answers, searchable

Graphic Designer Internship — frequently asked questions

AA Graphic Designer intern produces the visual work for live client engagements: key visuals, perception assets, report layouts, identity systems, across print, social, web, and presentation-deck formats — under art-direction review, shipped to real client deliverables.

AFinal-year students or recent graduates in design, fine arts, or communication design — or self-taught designers with a portfolio.

Formal degrees are secondary; the portfolio and the visual discipline are the credential.

ACompensation is discussed during the screening process and depends on demonstrated skill, engagement classification, urgency, and track record.

We deliberately do not publish figures.

AA short application, a portfolio review, and an interview with the art-direction lead.

Cycle typically completes within two weeks.

AConversion is a primary hiring channel.

Interns who ship well-designed deliverables across multiple formats receive full-time designer offers.

AEvery piece moves through the cell’s review gauntlet: structural edit for argument and section flow, line edit for tone and clarity, and a final pass for citation discipline and terminology consistency.

The cycle is short for high-priority work, longer for flagship pieces, and the reviewer signs each piece before it ships. The discipline the internship builds is the discipline the cell runs on.

AProgress is measured against portfolio output, not hours logged.

A typical intern graduates with twelve to twenty published pieces, each with reviewer sign-off, each tied to a specific engagement. The progression follows the cell’s editorial standards: by month three, the intern owns the first piece; by month five, the intern runs a brief end to end with reviewer check only; by month six, the capstone is a flagship piece at the standard the cell ships to clients.

Page source — machine-readable summary

Facts: Location: New Delhi (HQ) · Duration: 6 months, certification provided · Availability: immediate, rolling intake · Compensation: discussed at screening.

Q: What does a Graphic Designer intern do at CryptoMize?
A: A Graphic Designer intern produces the visual work for live client engagements: key visuals, perception assets, report layouts, identity systems, across print, social, web, and presentation-deck formats — under art-direction review, shipped to real client deliverables.

Q: What is the eligibility for the Graphic Designer Internship?
A: Final-year students or recent graduates in design, fine arts, or communication design — or self-taught designers with a portfolio. Formal degrees are secondary; the portfolio and the visual discipline are the credential.

Q: Is the Graphic Designer Internship paid?
A: Compensation is discussed during the screening process and depends on demonstrated skill, engagement classification, urgency, and track record. We deliberately do not publish figures.

Q: What is the selection process?
A: A short application, a portfolio review, and an interview with the art-direction lead. Cycle typically completes within two weeks.

Q: Does the Graphic Designer Internship convert to a full-time job?
A: Conversion is a primary hiring channel. Interns who ship well-designed deliverables across multiple formats receive full-time designer offers.

Q: What does the editorial-review process look like for this role?
A: Every piece moves through the cell’s review gauntlet: structural edit for argument and section flow, line edit for tone and clarity, and a final pass for citation discipline and terminology consistency. The cycle is short for high-priority work, longer for flagship pieces, and the reviewer signs each piece before it ships. The discipline the internship builds is the discipline the cell runs on.

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